AI Insights · Timothy · April 2022
Top 5 PVP Games in Australia, Q1 2022
Discover the performance trends of the top 5 PVP games in Australia for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 PVP game applications in Australia exhibited varied performance trends across downloads, revenue, and active users. Below, we break down the key metrics for each game based on data from Sensor Tower.
Roblox from Roblox Corporation saw its weekly revenue start at approximately $710K and decline to around $547K by the end of March. Weekly downloads decreased from 38K to 24K, while weekly active users hovered around the 1.1M mark throughout the quarter.
Subway Surfers by Sybo Games ApS experienced an upward trend in weekly revenue, peaking at nearly $8.8K in the final week of March. Downloads also showed a strong increase, starting at 24K and reaching 33K by the end of the quarter. The game enjoyed a continuous rise in active users, growing from 397K to 533K.
8 Ball Pool™ from Miniclip.com had a stable revenue performance, with weekly revenue fluctuating between $70K and $96K. Downloads saw a slight decline from 22K to 14K, while active users remained relatively stable around the 360K mark.
Among Us! by InnerSloth LLC saw a decrease in both revenue and downloads over the quarter. Weekly revenue dropped from $1.2K to $398, and downloads fell from 24K to 11K. Active users also declined, starting at 58K and ending at 32K.
Clash Royale from Supercell had a varied performance in revenue, peaking at $333K and ending the quarter at $223K. Downloads fluctuated, starting at 17K and ending at 18K, while active users showed a positive trend, increasing from 309K to 328K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.